Volkornes
Volkornes are breeding mounts with high PvM/PvP value as they combine a common bonus of 1 AP with secondary bonuses depending on color. They level from 1 to 200, can be equipped from level 60 and allow planning complex lines across 10 generations.
This guide is independent, written for informational and educational purposes for the Dofus community. It is not affiliated with or endorsed by Ankama Games.
Data follows the Unity (3.5+) state and is reformulated for practical breeding use.
Goal of this guide: give you the rules that actually matter during a breeding session (capture, capture state, nets, paddock XP, recycling, extraction, cloning) and a final tool to filter all Volkornes and their crossbreedings.
Quick summary : Volkornes right for you?
- Beginner : possible, but better with a line plan
- Solo : viable with capture + paddock cycles
- Team: excellent for supplying a guild with mounts
- Low budget : start with generation 1 only
- High budget : heavy optimization via cloning/targeted crossbreedings
I. Volkorne overview
Overview
A Volkorne always gives 1 AP then 1 or 2 secondary bonuses depending on its color. Single-color mounts have a higher secondary bonus than two-color ones. There are 120 Volkornes breedable in total, with a capturable base in generation 1 (4 colors).
Available bonuses in the family: Agility, Chance, Strength, Intelligence, Pushback Damage, Pushback Resistance, AP Removal, MP Removal, Critical Resistance, Critical, Vitality, % Air/Water/Fire/Earth Resistance.
Where to find them?
In the wild, only generation 1 Volkornes are capturable: Ebène, Indigo, Pourpre, Orchidée. Capture zone: Haras de Brâkmar, south of Brâkmar (access via the south exit toward [-25,40]).
Combat
Wild Volkornes are level 62 to 70 monsters, with around 1000 HP max, with no heavy invulnerability mechanic.
| Wild type | Key spells | Useful details |
|---|---|---|
| Volkorne Ebène | Volkair, Volkattirance, Volkontrôle | ~100 air damage, MP removal, attraction 7 cells, gravity (turn 2+) |
| Volkorne Indigo | Volkohue, Volkonde | ~100 water damage, pushback 4 cells, removable AP reduction |
| Volkorne Orchidée | Volkardeur, Volkolère | Fire lifesteal, -50% heals received 1 turn, buff removal |
| Volkorne Pourpre | Volkalme, Volkéclat | ~175 single earth damage, then AoE circle 3 with final damage penalty |
Quick breeding info
- Breeding is done in paddocks (up to 6 paddocks unlocked by breeder profession level).
- Gauges to manage: aggressiveness/serenity, stamina, maturity, love, experience.
- To make two parents fertile: maturity + stamina + love maxed on each.
- A female produces 1 baby (except with Reproducteur ability).
- Useful abilities: Amoureuse, Endurante, Précoce, Reproducteur, Sage, Caméléone.
II. Capturing Volkornes
Required capture gear
4 nets exist; each requires a breeder profession tier to equip.
| Net | Breeder Level | Main effect |
|---|---|---|
| Universal Capturing Net | 1+ | Captures a targeted mount |
| Filet multiplicateur de Volkorne | 100+ | Capture + duplication |
| Filet à Volkorne renforcé | 150+ | AoE circle radius 3 capture |
| Filet multiplicateur renforcé | 200 | AoE radius 3 + duplication |
Capture spell and net differences
In combat, equipping a net gives the temporary spell Apprivoisement de monture. The animation is the same, but the effect depends on the net. The higher the net level, the more it handles AoE and duplication.
Capture state
- A targeted mount gains a visible capture state.
- No time limit: end the fight whenever you want, the capture stays validated.
- In a group, an already-marked mount can't be captured by another player.
- Duplication keeps the color, but not always the gender.
- After capture, the mount arrives at level 1 and then gains XP in the paddock.
III. Volkorne XP
A Volkorne levels from 1 to 200. Progression is fast from 1 to 100 then slower from 101 to 200.
In 3.5+, mount XP no longer goes through character experience sharing: it's done via the paddock feeding trough.
| Milestone | Useful value |
|---|---|
| Minimum level to equip a Volkorne | 60 |
| Cumulative XP at level 100 | 172 668 |
| Cumulative XP at level 200 | 867 582 |
| Rough scale 100→200 | over 5× the XP from 1→100 |
IV. Volkorne recycling
Breeding cycle: Fertile → Féconde → Sterile. Senile mounts (pre-3.5 legacy) can't breed.
Two recycling methods exist in the paddock, even on still fertile/féconde mounts.
Volkorne extraction
- The mount is consumed for Cornes de Volkorne.
- Extraction reserved for generations 2+.
- Standard yield: number of horns = generation number (Gen2 = 2, Gen3 = 3, etc.).
- Senile exception: 1 resource, regardless of generation.
Volkorne cloning
- Requires 2 mounts of the same generation.
- Both input mounts are destroyed.
- Output: a new Fertile mount, taking one of the two possible colors/genders.
- Genealogy preserved, abilities lost, gauges reset to zero.
V. Trees & tools
Family stat base: 1 AP guaranteed, then secondary bonuses depending on color and generation.
Volkorne tool: bonus/crossbreeding filters
Volkorne family tree
Parents
Selected Volkorne
Direct offspring
Generation 1
4 capturable bases: Ebène (Agility), Indigo (Chance), Pourpre (Strength), Orchidée (Intelligence) + 1 AP.
Generation 2
Two-color mounts from crossbreeding the 4 bases (e.g.: Pourpre+Indigo, Orchidée+Ebène, etc.), with two secondary stats + 1 AP.
Generation 3
Appearance of pivot profiles: Roux (Pushback Damage) and Amande (Pushback Resistance), plus routes toward Ivoire/Turquoise.
Generation 4
Advanced combos around Amande/Roux/Ivoire/Turquoise with elemental variants.
Generation 5
Two major lines: Prune (Critical Resistance) and Emeraude (Critical), useful for preparing high generations.
Generation 6
Prune/Emeraude variants in multi-stat combinations (Strength/Chance/Intelligence/Agility, Removals, Resistances, Criticals).
Generation 7
Introduction of the Doré profile (Vitality), important for tank routes and Gen 8/9 preparation.
Generation 8
Doré variants + combinations with control families (Roux, Amande, Ivoire, Turquoise, Prune, Emeraude).
Generation 9
Rise of strong elemental resistances via Jade, Rubis, Saphir, Améthyste (14% mono-resistance + 1 AP per route).
Generation 10
Final variants combining elemental resistances (often 8%+8% in advanced two-color), AP + control + vitality profiles depending on crossbreeding.
FAQ
Q1: Can I directly capture higher generations?
A1: No. In the wild, you capture generation 1 then climb generations through breeding.
Q2: Which net is best for farming?
A2: The multiplicateur renforcé (breeder level 200), as it combines AoE + duplication.
Q3: Why clone before extracting?
A3: To secure a Fertile line branch before converting surplus into horns.
Q4: Does Volkorne XP increase through combat?
A4: The go-to method is the paddock (feeding trough), with a heavy cost on the 100→200 tier.
Pro tips for Volkorne breeding
In my Volkorne breeding, I always breed duplicates before critical matings. I separate my paddocks by goal to better manage fuel consumption and I only use Optimakina on high-potential crossbreedings. I plan generation routes before starting a cycle and I keep a fertile safety core to absorb bad draws.
Real experience report (Volkornes)
Server week from March 17 to 23, 2026 : for me, profit ranged between 540,000 and 1,320,000 kamas depending on target generation and cloning choices.
What didn't work for me : rushing mounts out without consolidating the fertile line. Profitability dropped on following cycles.
What worked for me : locking down breeding pivots, smoothing out sales and prioritizing the most liquid variants on the marketplace.
Author
✍️ Written by Dafous
Dofus player for over 10 years, creator of Dafous.app,
site dedicated to tools and guides to optimize your Dofus experience.
🛠️ Recommended tools
These Dafous tools are a great complement to this guide:
- Interactive Bestiary — Dofus monster encyclopedia
- Resistance Calculator — Optimize your elemental resistances
- Team Comp — Build a balanced team
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