π Introduction
The Smith is a Dofus quest in the Brakmar Alignment category available from level 137. This quest requires a party. This guide details all 1 step with every objective, monsters to fight, NPCs to find and rewards to collect. Estimated time: ~5 min. Difficulty: Easy β β βββ.
To unlock this quest, you must first complete Mighty Militiaman.
Completing this quest unlocks Acute Paranoia.
π Steps (1)
Step 1 β Hammer and Anvil
Oto thinks that Bonta gets help from a mercenary blacksmith. You must investigate in the blacksmiths' and miners' workshops to find evidence.
Head to Nara to progress.
π― Objectives
Find the blacksmith who works for Bonta
Find the map: Hideout in the Porco Territory πΊοΈ Discover area
Talk to Nara π¬ Talk to NPC
π Rewards
β¨ 4β―889β―868 XP
π Total rewards
π‘ Pro Tips
- You'll need to talk to Nara. Locate them on the map before starting.
- For map discovery objectives, use the nearest zaaps to save time.
- Group quest: find teammates before starting. Use recruitment chat or your guild.
β Frequently Asked Questions
What level is required for the quest "The Smith"?
"The Smith" is available from level 137.
What are the rewards for "The Smith"?
"The Smith" grants 4,889,868 XP (calculated at level 200). Additional item rewards may also be obtained.
How many steps does "The Smith" have?
"The Smith" has 1 step. It requires a party.
π Track your quest progression
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π Open Quest CatalogAuthor
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