π Introduction
Destination: Astrub is a Dofus quest in the Main Quests category available from level 10. This guide details all 1 step with every objective, monsters to fight, NPCs to find and rewards to collect. Estimated time: ~5 min. Difficulty: Very easy β ββββ.
To unlock this quest, you must first complete The Snoowolf's Snout.
π Steps (1)
Step 1 β Destination: Astrub
Once the isle of Incarnam holds no more secrets for you, it will be time to start your long journey to fortune, glory and Dofus. The first step of this voyage is Astrub, City of Mercenaries, and one of the most populous cities in the World of Twelve.
Head to Master Sension then Emissary of the Twelve to progress.
Key positions: [4,-3], [6,-19]. Use /travel to move quickly.
π― Objectives
Talk to Master Sension π¬ Talk to NPC
π [4,-3]Map

Use the portal to go to Astrub in the World of Twelve
π [4,-3]Map

Talk to Emissary of the Twelve π¬ Talk to NPC
π [6,-19]Map

π Rewards
β¨ 3β―309 XP π° 84 Kamas
Incarnam Shield
π Total rewards
Incarnam Shieldπ‘ Pro Tips
- You'll need to talk to Master Sension, Emissary of the Twelve. Locate them on the map before starting.
β Frequently Asked Questions
What level is required for the quest "Destination: Astrub"?
"Destination: Astrub" is available from level 10.
What are the rewards for "Destination: Astrub"?
"Destination: Astrub" grants 3,309 XP and 84 Kamas (calculated at level 200). Additional item rewards may also be obtained.
How many steps does "Destination: Astrub" have?
"Destination: Astrub" has 1 step.
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π Open Quest CatalogAuthor
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