π Introduction
Mornings Are Hard is a Dofus quest in the Bonta Alignment category available from level 192. This quest requires a party. This guide details all 1 step with every objective, monsters to fight, NPCs to find and rewards to collect. Estimated time: ~32 min. Difficulty: Medium β β β ββ.
To unlock this quest, you must first complete Fixed-Term Burglary.
Completing this quest unlocks The Doctor Is In.
π Resources to prepare
Prepare these items before starting the quest:
Rats' Chest
Bag of Smelliting Seedsπ Steps (1)
Step 1 β Mornings Are Hard
While waiting for a patrol report, you're investigating the stench that's spreading through the city.
For this step, bring Rats' Chest, Bag of Smelliting Seeds to Ture Inge, Ray Fuce, Sting Kice, Flo Turgh, Allegra Fix, Amayiro. Make sure you have the items before moving.
Key positions: [-33,-56], [-33,-57], [-33,-58], [-32,-57], [0,-19], [-31,-51], [-7,-41], [8,-4], [8,-2], [11,2], [30,5], [29,8]. Use /travel to move quickly.
π― Objectives
Search the southern sewers
Find the map: Chase the rats πΊοΈ Discover area
π [-33,-56]Map

Find the map: Chase the rats πΊοΈ Discover area
π [-33,-57]Map

Find the map: Chase the rats πΊοΈ Discover area
π [-33,-58]Map

Question the rats
π [-33,-58]Map

Take Skav to prison
π [-32,-57]Map

Talk to Ture Inge π¬ Talk to NPC
π [-32,-57]Map

Take 1 Rats' Chest to Erty Trapchet π¦ Bring item
π [0,-19]
Rats' ChestMap

Talk to Ture Inge π¬ Talk to NPC
π [-32,-57]Map

Talk to Ray Fuce π¬ Talk to NPC
π [-32,-57]Map

Find the map: Place spotted by Ray Fuce πΊοΈ Discover area
π [-31,-51]Map

Observe and listen to the passers-by
π [-31,-51]Map

Look for a way of entering the laboratory once its occupants have left
π [-7,-41]Map

Enter the laboratory
π [-7,-41]Map

Search the laboratory
π [-7,-41]Map

Show 1 Bag of Smelliting Seeds to Wartella π¦ Bring item
π [8,-4]
Bag of Smelliting SeedsMap

Question the inhabitants of Madrestam Harbour
Talk to Sting Kice π¬ Talk to NPC
π [8,-2]Map

Find the map: Kawaii River shores πΊοΈ Discover area
π [11,2]Map

Talk to Sting Kice π¬ Talk to NPC
π [11,2]Map

Talk to Sting Kice π¬ Talk to NPC
π [30,5]Map

Look for the traces of the sailors in the Forbidden Jungle
Talk to Flo Turgh π¬ Talk to NPC
π [29,8]Map

Shadow Flo Turgh
π [29,8]Map

Talk to the disciples of the little gods
π [29,8]Map

Talk to Sting Kice π¬ Talk to NPC
π [29,8]Map

Defeat the disciples of the little gods
π [29,8]Map

Talk to Allegra Fix π¬ Talk to NPC
π [29,8]Map

Talk to Sting Kice π¬ Talk to NPC
π [29,8]Map

Talk to Amayiro π¬ Talk to NPC
π [-32,-57]Map

π Rewards
β¨ 2β―909β―588 XP
π Total rewards
π‘ Pro Tips
- You'll need resources. Check the "Resources to prepare" section above and gather them before starting.
- You'll need to talk to Ture Inge, Ray Fuce, Sting Kice and other NPCs. Locate them on the map before starting.
- For map discovery, use nearby zaaps or /travel. Positions to visit: [-33,-56], [-33,-57], [-33,-58], [-33,-58].
- Group quest: find teammates before starting. Use recruitment chat or your guild.
β Frequently Asked Questions
What level is required for the quest "Mornings Are Hard"?
"Mornings Are Hard" is available from level 192.
What are the rewards for "Mornings Are Hard"?
"Mornings Are Hard" grants 2,909,588 XP (calculated at level 200). Additional item rewards may also be obtained.
How many steps does "Mornings Are Hard" have?
"Mornings Are Hard" has 1 step. It requires a party.
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π Open Quest CatalogAuthor
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